Listing 7: using System; using System.Collections.Generic; using UnityEngine; /// <summary> /// Simple service locator for <see cref="IApplicationService"/> instances. /// </summary> public class ServiceLocator { private ServiceLocator() { } /// <summary> /// currently registered services. /// </summary> private readonly Dictionary<string, IApplicationService> services = new Dictionary<string, IApplicationService>(); /// <summary> /// Gets the currently active service …
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